Pachoud Olivier
Project - Compute Shaders
Bachelor's Project: Fluid Simulation Raytracing Rendering
active
A SPH fluid simulation rendered with a DXR raytracing pipeline.
1
5 months
C++/DX12/DXR/HLSL/Compute Shaders
July 2025
Computer Graphics
C++
DirectX12
DXR
3D
HLSL
Compute Shaders
Raytracing
SAE